Sorcerer

Every Sorcerer skill in AION 2 with its learn level, cost, cooldown, cast time, range, effect, traits and the specialties it can take.

Classes: Gladiator · Templar · Assassin · Ranger · Sorcerer · Spiritmaster · Cleric · Chanter · Brawler

Sorcerer passive skills (11)

Equip Sorcerer Weapon
learned at level 1, Magicbook
Allows equipping Sorcerer weapons.

[Applicable weapons]
Spellbook, Jewel
Fire Mark
learned at level 1, Magicbook
Inflicts Fire Mark for 5s on landing a Fire attack.
Fire Mark: Has a 20% chance to take 32-32 extra damage when taking Fire damage while afflicted with Fire Mark.

Cooldown: 1s
Robe of Earth
learned at level 6, Magicbook
Increases Max MP by 7% and Natural MP Regen by 5. Increases Critical Hit by 105 when MP is 50% or more.
Cold Snap
learned at level 9, Magicbook
Has a 50% chance to deal 43-43 extra damage when landing an attack on a target afflicted with Slow.

Cooldown: 1s
Robe of Flame
learned at level 11, Magicbook
Increases the caster's Accuracy by 100, PvE Damage Boost by 1%, PvP Damage Boost by 0.5%, and Double Chance by 0.2%.
Absorb Essence
learned at level 13, Magicbook
Increases Ailment-type and Mental-type Chance by 10.7% and restores 25 MP on landing an attack.

Cooldown: 1s
Grace of Resistance
learned at level 15, Magicbook
Increases the caster's Mental-type Resist and Impact-type Resist by 11.2%.
Robe of Cold
learned at level 17, Magicbook
Increases the caster's Defense by 1% and Critical Hit Resist by 55 and inflicts Slow on an enemy when struck by them, reducing the enemy's Move Speed by 25% for 2s.

Cooldown: 10s
Grace of Enhancement
learned at level 21, Magicbook
Increases the caster's PvE Damage Boost by 20% and PvP Damage Boost by 10% when the caster's MP is 25% or more, and has a 50% chance to deal 106-106 damage on landing an attack.

Cooldown: 1s
Revitalization Contract
learned at level 23, Magicbook
Increases the caster's Status Effect Resist by 17%. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks).
Immediately restores 35% Max HP when HP is 10% or less.

Healing Cooldown: 60s
Status Effect Resist Cooldown: 1s
Vitality Evaporation
learned at level 25, Magicbook
Deals 261-261 damage on hit if the target's HP is above 70%.

Cooldown: 1s

Sorcerer active skills (24)

Firestorm
learned at level 1, 250 MP, 5s cooldown, instant, 20m range, Magicbook
Deals 570-570 Fire damage to a target within 20m.

5 Stagger Gauge Damage
Mobile
  • Specialty, skill level 8: -50% MP Cost
  • Specialty, skill level 8: +20% Skill Speed
  • Specialty, skill level 8: -60% Incoming Heal for 5s on hit
  • Specialty, skill level 12: -2s [Hellfire] cooldown per fireball
  • Specialty, skill level 16: +15% damage per fireball, up to +75%
Ice Chain
learned at level 1, 120 MP, instant, 20m range, Magicbook
Selects a target within 20m and deals 79-79 Water damage to up to 4 enemies within 4m of the target and inflicts Slow, reducing Move Speed by 40% for 5s.

2 Stagger Gauge Damage
Mobile
  • Specialty, skill level 8: -20% MP Cost
  • Specialty, skill level 8: +20% Skill Speed
  • Specialty, skill level 8: Deals up to 12% more damage when less targets are hit
  • Specialty, skill level 12: -1s [Winter's Shackles] cooldown on hit
  • Specialty, skill level 16: 5% chance to inflict Frost for 2s on landing [Cold Wave]
Flame Arrow
learned at level 1, instant, 20m range, Magicbook
Deals 62-62 Fire damage to a target within 20m and restores 100 MP.
Mobile
  • Specialty, skill level 8: +20% MP restored
  • Specialty, skill level 8: Absorbs 1% HP
  • Specialty, skill level 8: +50% Multi-Hit on hit
  • Specialty, skill level 12: +5% Fire Damage Boost for 10s on activating [Pyroclasm]
  • Specialty, skill level 16: Reset [Blaze] cooldown on landing [Pyroclasm]
Bittercold Wind
learned at level 3, 150 MP, 15s cooldown, instant, 20m range, Magicbook
Selects a target within 20m and summons a Bittercold Wind lasting for 2s at their location. Deals 1666-1666 Water damage to up to 4 enemies within 4m of the Bittercold Wind, with a 60% chance to inflict Root for 3s.
100% chance to inflict Root on NPC targets.

10 Stagger Gauge Damage
  • Specialty, skill level 8: +1s [Bittercold Wind] summon duration
  • Specialty, skill level 8: Changes to mobile skill
  • Specialty, skill level 8: Pull effect
  • Specialty, skill level 12: Ignores Block and Evasion and lands as a Critical Hit
  • Specialty, skill level 16: -1s [Frost] cooldown on hit
Blaze
learned at level 4, 5s cooldown, instant, 20m range, Magicbook
Deals 198-198 Fire damage to a target afflicted with Fire Mark within 20m and restores 100 MP.

7 Stagger Gauge Damage
Mobile
  • Specialty, skill level 8: Absorbs 3% HP
  • Specialty, skill level 8: +50% MP restored
  • Specialty, skill level 8: Delayed Damage after 3s
  • Specialty, skill level 12: Multi-Hit on hit
  • Specialty, skill level 16: -3s [Wish of Concentration] cooldown on hit
Flame Scattershot
learned at level 5, instant, 20m range, Magicbook
Deals 480-480 Fire damage to a target afflicted with Stagger within 20m.
  • Specialty, skill level 8: Absorbs 5% HP
  • Specialty, skill level 8: Restores 120 MP
  • Specialty, skill level 8: Changes to mobile skill
  • Specialty, skill level 12: Multi-Hit on hit
  • Specialty, skill level 16: -1s all skill cooldowns on hit
Frost
learned at level 7, 100 MP, 30s cooldown, instant, 20m range, Magicbook
Selects a target within 20m and deals 178-178 Water damage to up to 4 enemies within 4m of the target, with a 50% chance to inflict Frost on the target for 3s.
100% chance to inflict Frost on NPC targets.

10 Stagger Gauge Damage
Mobile
  • Specialty, skill level 8: Restores 200 MP
  • Specialty, skill level 8: -5s cooldown
  • Specialty, skill level 8: Reset [Frost Burst] cooldown on landing Frost
  • Specialty, skill level 12: +25% PC target Frost Chance
  • Specialty, skill level 16: +1s Frost duration
Winter's Shackles
learned at level 8, 200 MP, 45s cooldown, instant, 20m range, Magicbook
Selects a target within 20m and deals 275-275 Water damage to up to 4 enemies within 4m. Inflicts Slow for 3s.
  • Specialty, skill level 8: Changes to mobile skill
  • Specialty, skill level 8: 30% chance to inflict Frost for 3s on landing [Winter's Shackles]
  • Specialty, skill level 8: +20% PvE Damage Boost and +10% PvP Damage Boost for 5s on landing [Winter's Shackles]
  • Specialty, skill level 12: Adds [Winter's Illusion] Chain Skill
  • Specialty, skill level 16: -15s [Winter's Shackles] cooldown
Frost Burst
learned at level 10, 10s cooldown, instant, 20m range, Magicbook
Selects a target afflicted with Frost within 20m and deals 395-395 Water damage to up to 4 enemies within 4m of the target. Has a 7% chance to trigger on attacking a target with Incapacitated Immunity.

7 Stagger Gauge Damage
  • Specialty, skill level 8: Absorbs 7% HP
  • Specialty, skill level 8: Changes to mobile skill
  • Specialty, skill level 8: 75% chance to Knock Back 2m
  • Specialty, skill level 12: Ignores Block and Evasion and lands as a Critical Hit
  • Specialty, skill level 16: 50% chance to reset cooldown
Wish of Concentration
learned at level 12, 100 MP, 60s cooldown, instant, Magicbook
Increases the caster's Attack by % and Accuracy by for 10s.
Nontarget, Mobile
  • Specialty, skill level 8: Reduces MP Cost by 10%
  • Specialty, skill level 8: +10% additional Attack
  • Specialty, skill level 8: +500 Max MP
  • Specialty, skill level 12: +10% Combat Speed
  • Specialty, skill level 16: -10s all skill cooldowns
Hellfire
learned at level 14, 200 MP, 45s cooldown, instant, 20m range, Magicbook
Selects a target within 20m and deals 1137-6824 Fire damage to up to 4 enemies within 4m of the target.

Max 3 Charge Levels
20-35 Stagger Gauge Damage
Charge Skill
  • Specialty, skill level 8: +30% Skill Speed
  • Specialty, skill level 8: Fire Damage over Time for 10s on hit
  • Specialty, skill level 8: Changes to mobile skill
  • Specialty, skill level 12: Ignores Block and Evasion and lands as Multi-Hit
  • Specialty, skill level 16: -15s cooldown
Defiance
learned at level 16, 60s cooldown, instant, Magicbook
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s.
Tenacity: Grants Status Effect Immunity

Unaffected by cooldown reduction effects.
Nontarget
  • Specialty, skill level 8: Adds [Curse: Old Tree] Chain Skill
  • Specialty, skill level 8: Restores 1000 Stamina on using [Defiance]
  • Specialty, skill level 8: Restores 20% HP on using [Defiance]
  • Specialty, skill level 12: +2s Tenacity duration
  • Specialty, skill level 16: +50% PvE Damage Tolerance and +25% PvP Damage Tolerance for Tenacity duration
Firebomb
150 MP, 12s cooldown, instant, 20m range, Magicbook
Throws a firebomb to deal damage.
Target takes Damage over Time every 1s for.
The caster moves 6m in the entered direction.
Fire Damage@{se_dmg:6020011:SkillUIMinDmgSum}-{se_dmg:6020011:SkillUIMaxDmgSum}, Fire Damage over Time @{se_abe_dmg:6020012:6020011:SkillUIDotMinDmg:total}-{se_abe_dmg:6020012:6020011:SkillUIDotMaxDmg:total}
Burst
instant, 20m range, Magicbook
Deals 66-66 Fire damage to a target within 20m and restores 100 MP.
Mobile
Cold Snap
instant, 20m range, Magicbook
Deals {se_dmg::6080011:SkillUIMinDmgsum}-{se_dmg::6080011:SkillUIMaxDmgsum} Water damage to a Stagger target within 20m.
Mobile
Cold Wave
120 MP, instant, 20m range, Magicbook
Selects a target within 20m and deals 86-86 Water damage to up to 4 enemies within 4m of the target.

2 Stagger Gauge Damage
Mobile
Vaizel's Wisdom
60s cooldown, instant, Magicbook
With Vaizel's Grace, gains wisdom to increase Spell Action Speed by % and all Elemental Boosts by %.
Vaizel's Wisdom duration@30 seconds
Pyroclasm
instant, 20m range, Magicbook
Deals 73-73 Fire damage to a target within 20m and restores 120 MP.
Mobile
Summon Flame
200 MP, 1s cooldown, instant, 20m range, Magicbook
Deals damage by expanding the air around the target.
Fire Damage@{se_dmg:6270011:SkillUIMinDmgSum}-{se_dmg:6270011:SkillUIMaxDmgSum}
Illusion
20s cooldown, instant, Magicbook
Covers the caster with Illusion Aura to resist one Skill Attack for.
Winter's Illusion
200 MP, 0.5s cooldown, instant, 20m range, Magicbook
Selects a target within 20m and deals 357-357 Water damage to up to 4 enemies within 4m of the target.
Curse: Old Tree
120s cooldown, instant, 20m range, Magicbook
Polymorphs a target within 20m into a tree for 7s, reducing their Fire Tolerance by 20%, while the caster moves back. Polymorph is canceled if the target is attacked.
Magic Energy Blast
instant, 20m range, Magicbook
Launches explosive magic at a Staggered target, dealing damage.
Damage@{se_dmg:6350011:SkillUIMinDmgSum}-{se_dmg:6350011:SkillUIMaxDmgSum}
Lumiel's Authority
120s cooldown, instant, Magicbook
Removes 1 Status Effect from the caster and nearby party members within 40m and grants Status Effect Immunity for 3s

Sorcerer specialty skills (13)

Glacial Smite
learned at level 22, 200 MP, 90s cooldown, instant, 20m range, Magicbook
Selects a target within 20m and deals 1477-1477 Water damage to up to 4 enemies within 4m of the target.

20 Stagger Gauge Damage
  • Specialty, skill level 5: Up to +20% damage when more targets hit
  • Specialty, skill level 10: -30s cooldown
  • Specialty, skill level 15: 50% chance to inflict Frost for 3s
  • Specialty, skill level 20: Ignores Block and Evasion and lands as Multi-Hit
Soul Freeze
learned at level 22, 200 MP, 60s cooldown, instant, 20m range, Magicbook
Deals 1037-1037 Water damage to a target within 20m with a 75% chance to inflict Seal for 5s.
100% chance to inflict Seal on NPC targets.

20 Stagger Gauge Damage
  • Specialty, skill level 5: 50% chance to inflict Root for 5s
  • Specialty, skill level 10: -1,000 Stamina
  • Specialty, skill level 15: +2s Seal duration
  • Specialty, skill level 20: +25% Seal chance
Curse: Tree
learned at level 22, 90s cooldown, instant, 20m range, Magicbook
Polymorphs a target within 20m into a tree for 10s, reducing their Fire Tolerance by 20%, while the caster moves back. Polymorph is canceled if the target is attacked.

20 Stagger Gauge Damage
  • Specialty, skill level 5: Increases number of hits required to remove Polymorph
  • Specialty, skill level 10: -200 Block, Evasion for 10s when Polymorph ends
  • Specialty, skill level 15: -20% Impact-type Resist for 10s when Polymorph ends
  • Specialty, skill level 20: Inflicts debuff even if Polymorph is removed through attacks
Steel Barrier
learned at level 22, 60s cooldown, instant, Magicbook
Grants a % Max HP Protective Shield for 60s. Increases PvE Damage Tolerance by 10% and PvP Damage Tolerance by 5% for the shield's duration, and restores 300 Stamina when the effect ends.
Nontarget, Mobile
  • Specialty, skill level 5: +10% Move Speed
  • Specialty, skill level 10: HP Regen at fixed intervals
  • Specialty, skill level 15: +10% PvE Damage Tolerance increase and +5% PvP Damage Tolerance increase
  • Specialty, skill level 20: -15s cooldown
Cold Storm
learned at level 22, 200 MP, 60s cooldown, instant, 20m range, Magicbook
Selects a target within 20m and deals 945-945 Water damage, inflicting Slow on up to 4 enemies within 5m. Summons a Cold Storm at the target's location for 7s, inflicting Frostbite.
Frostbite: Deals 472-472 Water Damage over Time every 1s for 10s. The Damage over Time amount increases when targets move.

20 Stagger Gauge Damage
  • Specialty, skill level 5: Enhanced Frostbite - Grants extra damage when landing an attack
  • Specialty, skill level 10: 30% chance to inflict Root for 2s
  • Specialty, skill level 15: +3s [Cold Storm] summoning duration
  • Specialty, skill level 20: +10s Frostbite duration
Arctic Armor
learned at level 22, 90s cooldown, instant, Magicbook
Increases the caster's PvE Damage Tolerance by 20%, PvP Damage Tolerance by 10%, and grants a 5% chance to inflict Frost for 3s on enemies that attack the caster from within 7m for 10s. Grants Magic Displacement while MP is 50% or more for the duration.
Magic Displacement: Damage taken by the caster is divided, directing 50% to HP and 10% to MP.

Unaffected by cooldown increase effects.
Nontarget, Mobile
  • Specialty, skill level 5: +20% Impact-type Resist
  • Specialty, skill level 10: x1.5 [Absorb Essence] effect
  • Specialty, skill level 15: x1.5 [Robe of Cold] effect
  • Specialty, skill level 20: +20% PvE Damage Tolerance increase and +10% PvP Damage Tolerance increase
Lumiel's Space
learned at level 22, 300 MP, 90s cooldown, instant, 20m range, Magicbook
Selects a target within 20m and deals 998-998 damage to up to 4 enemies within 4m of the target, with a 75% chance to inflict Airborne for 3s.
100% chance to inflict Airborne on NPC targets.
  • Specialty, skill level 5: Up to +20% damage when more targets hit
  • Specialty, skill level 10: Adds [The Depths] Chain Skill
  • Specialty, skill level 15: +1s [The Depths] Knockdown duration
  • Specialty, skill level 20: -30s [Lumiel's Space] cooldown
Delayed Explosion
learned at level 22, 200 MP, 30s cooldown, instant, 20m range, Magicbook
Deals 1116-1116 Fire damage to a target within 20m after 4s. Increases damage taken from the caster by 15% during the delay.
Mobile
  • Specialty, skill level 5: Restores 200 MP
  • Specialty, skill level 10: -10s [Delayed Explosion] cooldown
  • Specialty, skill level 15: Changes to AoE Skill
  • Specialty, skill level 20: +10% additional Damage Taken
Divine Burst
learned at level 22, 200 MP, 60s cooldown, instant, 20m range, Magicbook
Deals 1140-1140 Fire damage to a target within 20m.

50 Stagger Gauge Damage
  • Specialty, skill level 5: +20% Skill Speed
  • Specialty, skill level 10: Absorbs 10% HP
  • Specialty, skill level 15: 75% chance to inflict Knock Back
  • Specialty, skill level 20: Inflict Stun for 3s after Knock Back
Fire Wall
learned at level 22, 200 MP, 60s cooldown, instant, 20m range, Magicbook
Summon a Fire Wall that lasts for 3s at the location of a target within 20m. Deals 6500-6500 Fire damage and inflicts Embers on up to 4 enemies within the Fire Wall area (1x10m) for 10s.
Embers: Deals Fire Damage over Time every 1s for 10s. Damage over Time amount increases when targets move.
  • Specialty, skill level 5: Enhanced Embers - Grants extra damage when landing an attack
  • Specialty, skill level 10: +2m wall width
  • Specialty, skill level 15: +2s [Fire Wall] summoning duration
  • Specialty, skill level 20: +10s Embers duration
Element Enhancement
learned at level 22, 60s cooldown, instant, Magicbook
Increases the caster's Fire Attack by 20% and Water Attack by 20% for 10s.
Nontarget, Mobile
  • Specialty, skill level 5: +200 Accuracy
  • Specialty, skill level 10: x1.5 [Robe of Flame] effect
  • Specialty, skill level 15: x1.5 [Grace of Enhancement] effect
  • Specialty, skill level 20: +10% additional Fire and Water Attack
Hibernation
learned at level 22, 180s cooldown, instant, Magicbook
Grants Hibernation to the caster for 5s. The caster becomes immune to damage and status effects while Hibernation is active.
Using [Remove Hibernation] while Hibernation is active immediately removes the effect, restores 20% Max HP, and moves the caster backward.

Cannot block certain powerful attacks and is unaffected by cooldown increase effects.
  • Specialty, skill level 5: +100% Incoming Heal
  • Specialty, skill level 10: Restores 5% Max HP every 1s for the duration
  • Specialty, skill level 15: +2s duration
  • Specialty, skill level 20: Triggers when afflicted with Impact-type status
Assault Bombardment
learned at level 22, 120s cooldown, instant, 20m range, Magicbook
Selects a target within 20m and deals 886-886 damage to up to 4 enemies within 4m, with a 30% chance to inflict Frost for 3s.
100% chance to land Frost on NPC targets.

Increases Defense by up to 20% proportional to the number of targets hit.
  • Specialty, skill level 5: +20% Attack for 5s on hit
  • Specialty, skill level 10: 500 MP damage on hit
  • Specialty, skill level 15: +10m range
  • Specialty, skill level 20: +20% Frost Chance

Data as of 2026-10-02. Damage and healing numbers depend on the character and are not listed.

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