Sorcerer
Every Sorcerer skill in AION 2 with its learn level, cost, cooldown, cast time, range, effect, traits and the specialties it can take.
Classes: Gladiator · Templar · Assassin · Ranger · Sorcerer · Spiritmaster · Cleric · Chanter · Brawler
Sorcerer passive skills (11)
- Equip Sorcerer Weapon
- learned at level 1, Magicbook
Allows equipping Sorcerer weapons.
[Applicable weapons]
Spellbook, Jewel
- Fire Mark
- learned at level 1, Magicbook
Inflicts Fire Mark for 5s on landing a Fire attack.
Fire Mark: Has a 20% chance to take 32-32 extra damage when taking Fire damage while afflicted with Fire Mark.
Cooldown: 1s
- Robe of Earth
- learned at level 6, Magicbook
Increases Max MP by 7% and Natural MP Regen by 5. Increases Critical Hit by 105 when MP is 50% or more.
- Cold Snap
- learned at level 9, Magicbook
Has a 50% chance to deal 43-43 extra damage when landing an attack on a target afflicted with Slow.
Cooldown: 1s
- Robe of Flame
- learned at level 11, Magicbook
Increases the caster's Accuracy by 100, PvE Damage Boost by 1%, PvP Damage Boost by 0.5%, and Double Chance by 0.2%.
- Absorb Essence
- learned at level 13, Magicbook
Increases Ailment-type and Mental-type Chance by 10.7% and restores 25 MP on landing an attack.
Cooldown: 1s
- Grace of Resistance
- learned at level 15, Magicbook
Increases the caster's Mental-type Resist and Impact-type Resist by 11.2%.
- Robe of Cold
- learned at level 17, Magicbook
Increases the caster's Defense by 1% and Critical Hit Resist by 55 and inflicts Slow on an enemy when struck by them, reducing the enemy's Move Speed by 25% for 2s.
Cooldown: 10s
- Grace of Enhancement
- learned at level 21, Magicbook
Increases the caster's PvE Damage Boost by 20% and PvP Damage Boost by 10% when the caster's MP is 25% or more, and has a 50% chance to deal 106-106 damage on landing an attack.
Cooldown: 1s
- Revitalization Contract
- learned at level 23, Magicbook
Increases the caster's Status Effect Resist by 17%. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks).
Immediately restores 35% Max HP when HP is 10% or less.
Healing Cooldown: 60s
Status Effect Resist Cooldown: 1s
- Vitality Evaporation
- learned at level 25, Magicbook
Deals 261-261 damage on hit if the target's HP is above 70%.
Cooldown: 1s
Sorcerer active skills (24)
- Firestorm
- learned at level 1, 250 MP, 5s cooldown, instant, 20m range, Magicbook
Deals 570-570 Fire damage to a target within 20m.
5 Stagger Gauge Damage
Mobile- Specialty, skill level 8: -50% MP Cost
- Specialty, skill level 8: +20% Skill Speed
- Specialty, skill level 8: -60% Incoming Heal for 5s on hit
- Specialty, skill level 12: -2s [Hellfire] cooldown per fireball
- Specialty, skill level 16: +15% damage per fireball, up to +75%
- Ice Chain
- learned at level 1, 120 MP, instant, 20m range, Magicbook
Selects a target within 20m and deals 79-79 Water damage to up to 4 enemies within 4m of the target and inflicts Slow, reducing Move Speed by 40% for 5s.
2 Stagger Gauge Damage
Mobile- Specialty, skill level 8: -20% MP Cost
- Specialty, skill level 8: +20% Skill Speed
- Specialty, skill level 8: Deals up to 12% more damage when less targets are hit
- Specialty, skill level 12: -1s [Winter's Shackles] cooldown on hit
- Specialty, skill level 16: 5% chance to inflict Frost for 2s on landing [Cold Wave]
- Flame Arrow
- learned at level 1, instant, 20m range, Magicbook
Deals 62-62 Fire damage to a target within 20m and restores 100 MP.
Mobile- Specialty, skill level 8: +20% MP restored
- Specialty, skill level 8: Absorbs 1% HP
- Specialty, skill level 8: +50% Multi-Hit on hit
- Specialty, skill level 12: +5% Fire Damage Boost for 10s on activating [Pyroclasm]
- Specialty, skill level 16: Reset [Blaze] cooldown on landing [Pyroclasm]
- Bittercold Wind
- learned at level 3, 150 MP, 15s cooldown, instant, 20m range, Magicbook
Selects a target within 20m and summons a Bittercold Wind lasting for 2s at their location. Deals 1666-1666 Water damage to up to 4 enemies within 4m of the Bittercold Wind, with a 60% chance to inflict Root for 3s.
100% chance to inflict Root on NPC targets.
10 Stagger Gauge Damage- Specialty, skill level 8: +1s [Bittercold Wind] summon duration
- Specialty, skill level 8: Changes to mobile skill
- Specialty, skill level 8: Pull effect
- Specialty, skill level 12: Ignores Block and Evasion and lands as a Critical Hit
- Specialty, skill level 16: -1s [Frost] cooldown on hit
- Blaze
- learned at level 4, 5s cooldown, instant, 20m range, Magicbook
Deals 198-198 Fire damage to a target afflicted with Fire Mark within 20m and restores 100 MP.
7 Stagger Gauge Damage
Mobile- Specialty, skill level 8: Absorbs 3% HP
- Specialty, skill level 8: +50% MP restored
- Specialty, skill level 8: Delayed Damage after 3s
- Specialty, skill level 12: Multi-Hit on hit
- Specialty, skill level 16: -3s [Wish of Concentration] cooldown on hit
- Flame Scattershot
- learned at level 5, instant, 20m range, Magicbook
Deals 480-480 Fire damage to a target afflicted with Stagger within 20m.- Specialty, skill level 8: Absorbs 5% HP
- Specialty, skill level 8: Restores 120 MP
- Specialty, skill level 8: Changes to mobile skill
- Specialty, skill level 12: Multi-Hit on hit
- Specialty, skill level 16: -1s all skill cooldowns on hit
- Frost
- learned at level 7, 100 MP, 30s cooldown, instant, 20m range, Magicbook
Selects a target within 20m and deals 178-178 Water damage to up to 4 enemies within 4m of the target, with a 50% chance to inflict Frost on the target for 3s.
100% chance to inflict Frost on NPC targets.
10 Stagger Gauge Damage
Mobile- Specialty, skill level 8: Restores 200 MP
- Specialty, skill level 8: -5s cooldown
- Specialty, skill level 8: Reset [Frost Burst] cooldown on landing Frost
- Specialty, skill level 12: +25% PC target Frost Chance
- Specialty, skill level 16: +1s Frost duration
- Winter's Shackles
- learned at level 8, 200 MP, 45s cooldown, instant, 20m range, Magicbook
Selects a target within 20m and deals 275-275 Water damage to up to 4 enemies within 4m. Inflicts Slow for 3s.- Specialty, skill level 8: Changes to mobile skill
- Specialty, skill level 8: 30% chance to inflict Frost for 3s on landing [Winter's Shackles]
- Specialty, skill level 8: +20% PvE Damage Boost and +10% PvP Damage Boost for 5s on landing [Winter's Shackles]
- Specialty, skill level 12: Adds [Winter's Illusion] Chain Skill
- Specialty, skill level 16: -15s [Winter's Shackles] cooldown
- Frost Burst
- learned at level 10, 10s cooldown, instant, 20m range, Magicbook
Selects a target afflicted with Frost within 20m and deals 395-395 Water damage to up to 4 enemies within 4m of the target. Has a 7% chance to trigger on attacking a target with Incapacitated Immunity.
7 Stagger Gauge Damage- Specialty, skill level 8: Absorbs 7% HP
- Specialty, skill level 8: Changes to mobile skill
- Specialty, skill level 8: 75% chance to Knock Back 2m
- Specialty, skill level 12: Ignores Block and Evasion and lands as a Critical Hit
- Specialty, skill level 16: 50% chance to reset cooldown
- Wish of Concentration
- learned at level 12, 100 MP, 60s cooldown, instant, Magicbook
Increases the caster's Attack by % and Accuracy by for 10s.
Nontarget, Mobile- Specialty, skill level 8: Reduces MP Cost by 10%
- Specialty, skill level 8: +10% additional Attack
- Specialty, skill level 8: +500 Max MP
- Specialty, skill level 12: +10% Combat Speed
- Specialty, skill level 16: -10s all skill cooldowns
- Hellfire
- learned at level 14, 200 MP, 45s cooldown, instant, 20m range, Magicbook
Selects a target within 20m and deals 1137-6824 Fire damage to up to 4 enemies within 4m of the target.
Max 3 Charge Levels
20-35 Stagger Gauge Damage
Charge Skill- Specialty, skill level 8: +30% Skill Speed
- Specialty, skill level 8: Fire Damage over Time for 10s on hit
- Specialty, skill level 8: Changes to mobile skill
- Specialty, skill level 12: Ignores Block and Evasion and lands as Multi-Hit
- Specialty, skill level 16: -15s cooldown
- Defiance
- learned at level 16, 60s cooldown, instant, Magicbook
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s.
Tenacity: Grants Status Effect Immunity
Unaffected by cooldown reduction effects.
Nontarget- Specialty, skill level 8: Adds [Curse: Old Tree] Chain Skill
- Specialty, skill level 8: Restores 1000 Stamina on using [Defiance]
- Specialty, skill level 8: Restores 20% HP on using [Defiance]
- Specialty, skill level 12: +2s Tenacity duration
- Specialty, skill level 16: +50% PvE Damage Tolerance and +25% PvP Damage Tolerance for Tenacity duration
- Firebomb
- 150 MP, 12s cooldown, instant, 20m range, Magicbook
Throws a firebomb to deal damage.
Target takes Damage over Time every 1s for.
The caster moves 6m in the entered direction.
Fire Damage@{se_dmg:6020011:SkillUIMinDmgSum}-{se_dmg:6020011:SkillUIMaxDmgSum}, Fire Damage over Time @{se_abe_dmg:6020012:6020011:SkillUIDotMinDmg:total}-{se_abe_dmg:6020012:6020011:SkillUIDotMaxDmg:total}
- Burst
- instant, 20m range, Magicbook
Deals 66-66 Fire damage to a target within 20m and restores 100 MP.
Mobile
- Cold Snap
- instant, 20m range, Magicbook
Deals {se_dmg::6080011:SkillUIMinDmgsum}-{se_dmg::6080011:SkillUIMaxDmgsum} Water damage to a Stagger target within 20m.
Mobile
- Cold Wave
- 120 MP, instant, 20m range, Magicbook
Selects a target within 20m and deals 86-86 Water damage to up to 4 enemies within 4m of the target.
2 Stagger Gauge Damage
Mobile
- Vaizel's Wisdom
- 60s cooldown, instant, Magicbook
With Vaizel's Grace, gains wisdom to increase Spell Action Speed by % and all Elemental Boosts by %.
Vaizel's Wisdom duration@30 seconds
- Pyroclasm
- instant, 20m range, Magicbook
Deals 73-73 Fire damage to a target within 20m and restores 120 MP.
Mobile
- Summon Flame
- 200 MP, 1s cooldown, instant, 20m range, Magicbook
Deals damage by expanding the air around the target.
Fire Damage@{se_dmg:6270011:SkillUIMinDmgSum}-{se_dmg:6270011:SkillUIMaxDmgSum}
- Illusion
- 20s cooldown, instant, Magicbook
Covers the caster with Illusion Aura to resist one Skill Attack for.
- Winter's Illusion
- 200 MP, 0.5s cooldown, instant, 20m range, Magicbook
Selects a target within 20m and deals 357-357 Water damage to up to 4 enemies within 4m of the target.
- Curse: Old Tree
- 120s cooldown, instant, 20m range, Magicbook
Polymorphs a target within 20m into a tree for 7s, reducing their Fire Tolerance by 20%, while the caster moves back. Polymorph is canceled if the target is attacked.
- Magic Energy Blast
- instant, 20m range, Magicbook
Launches explosive magic at a Staggered target, dealing damage.
Damage@{se_dmg:6350011:SkillUIMinDmgSum}-{se_dmg:6350011:SkillUIMaxDmgSum}
- Lumiel's Authority
- 120s cooldown, instant, Magicbook
Removes 1 Status Effect from the caster and nearby party members within 40m and grants Status Effect Immunity for 3s
Sorcerer specialty skills (13)
- Glacial Smite
- learned at level 22, 200 MP, 90s cooldown, instant, 20m range, Magicbook
Selects a target within 20m and deals 1477-1477 Water damage to up to 4 enemies within 4m of the target.
20 Stagger Gauge Damage- Specialty, skill level 5: Up to +20% damage when more targets hit
- Specialty, skill level 10: -30s cooldown
- Specialty, skill level 15: 50% chance to inflict Frost for 3s
- Specialty, skill level 20: Ignores Block and Evasion and lands as Multi-Hit
- Soul Freeze
- learned at level 22, 200 MP, 60s cooldown, instant, 20m range, Magicbook
Deals 1037-1037 Water damage to a target within 20m with a 75% chance to inflict Seal for 5s.
100% chance to inflict Seal on NPC targets.
20 Stagger Gauge Damage- Specialty, skill level 5: 50% chance to inflict Root for 5s
- Specialty, skill level 10: -1,000 Stamina
- Specialty, skill level 15: +2s Seal duration
- Specialty, skill level 20: +25% Seal chance
- Curse: Tree
- learned at level 22, 90s cooldown, instant, 20m range, Magicbook
Polymorphs a target within 20m into a tree for 10s, reducing their Fire Tolerance by 20%, while the caster moves back. Polymorph is canceled if the target is attacked.
20 Stagger Gauge Damage- Specialty, skill level 5: Increases number of hits required to remove Polymorph
- Specialty, skill level 10: -200 Block, Evasion for 10s when Polymorph ends
- Specialty, skill level 15: -20% Impact-type Resist for 10s when Polymorph ends
- Specialty, skill level 20: Inflicts debuff even if Polymorph is removed through attacks
- Steel Barrier
- learned at level 22, 60s cooldown, instant, Magicbook
Grants a % Max HP Protective Shield for 60s. Increases PvE Damage Tolerance by 10% and PvP Damage Tolerance by 5% for the shield's duration, and restores 300 Stamina when the effect ends.
Nontarget, Mobile- Specialty, skill level 5: +10% Move Speed
- Specialty, skill level 10: HP Regen at fixed intervals
- Specialty, skill level 15: +10% PvE Damage Tolerance increase and +5% PvP Damage Tolerance increase
- Specialty, skill level 20: -15s cooldown
- Cold Storm
- learned at level 22, 200 MP, 60s cooldown, instant, 20m range, Magicbook
Selects a target within 20m and deals 945-945 Water damage, inflicting Slow on up to 4 enemies within 5m. Summons a Cold Storm at the target's location for 7s, inflicting Frostbite.
Frostbite: Deals 472-472 Water Damage over Time every 1s for 10s. The Damage over Time amount increases when targets move.
20 Stagger Gauge Damage- Specialty, skill level 5: Enhanced Frostbite - Grants extra damage when landing an attack
- Specialty, skill level 10: 30% chance to inflict Root for 2s
- Specialty, skill level 15: +3s [Cold Storm] summoning duration
- Specialty, skill level 20: +10s Frostbite duration
- Arctic Armor
- learned at level 22, 90s cooldown, instant, Magicbook
Increases the caster's PvE Damage Tolerance by 20%, PvP Damage Tolerance by 10%, and grants a 5% chance to inflict Frost for 3s on enemies that attack the caster from within 7m for 10s. Grants Magic Displacement while MP is 50% or more for the duration.
Magic Displacement: Damage taken by the caster is divided, directing 50% to HP and 10% to MP.
Unaffected by cooldown increase effects.
Nontarget, Mobile- Specialty, skill level 5: +20% Impact-type Resist
- Specialty, skill level 10: x1.5 [Absorb Essence] effect
- Specialty, skill level 15: x1.5 [Robe of Cold] effect
- Specialty, skill level 20: +20% PvE Damage Tolerance increase and +10% PvP Damage Tolerance increase
- Lumiel's Space
- learned at level 22, 300 MP, 90s cooldown, instant, 20m range, Magicbook
Selects a target within 20m and deals 998-998 damage to up to 4 enemies within 4m of the target, with a 75% chance to inflict Airborne for 3s.
100% chance to inflict Airborne on NPC targets.- Specialty, skill level 5: Up to +20% damage when more targets hit
- Specialty, skill level 10: Adds [The Depths] Chain Skill
- Specialty, skill level 15: +1s [The Depths] Knockdown duration
- Specialty, skill level 20: -30s [Lumiel's Space] cooldown
- Delayed Explosion
- learned at level 22, 200 MP, 30s cooldown, instant, 20m range, Magicbook
Deals 1116-1116 Fire damage to a target within 20m after 4s. Increases damage taken from the caster by 15% during the delay.
Mobile- Specialty, skill level 5: Restores 200 MP
- Specialty, skill level 10: -10s [Delayed Explosion] cooldown
- Specialty, skill level 15: Changes to AoE Skill
- Specialty, skill level 20: +10% additional Damage Taken
- Divine Burst
- learned at level 22, 200 MP, 60s cooldown, instant, 20m range, Magicbook
Deals 1140-1140 Fire damage to a target within 20m.
50 Stagger Gauge Damage- Specialty, skill level 5: +20% Skill Speed
- Specialty, skill level 10: Absorbs 10% HP
- Specialty, skill level 15: 75% chance to inflict Knock Back
- Specialty, skill level 20: Inflict Stun for 3s after Knock Back
- Fire Wall
- learned at level 22, 200 MP, 60s cooldown, instant, 20m range, Magicbook
Summon a Fire Wall that lasts for 3s at the location of a target within 20m. Deals 6500-6500 Fire damage and inflicts Embers on up to 4 enemies within the Fire Wall area (1x10m) for 10s.
Embers: Deals Fire Damage over Time every 1s for 10s. Damage over Time amount increases when targets move.- Specialty, skill level 5: Enhanced Embers - Grants extra damage when landing an attack
- Specialty, skill level 10: +2m wall width
- Specialty, skill level 15: +2s [Fire Wall] summoning duration
- Specialty, skill level 20: +10s Embers duration
- Element Enhancement
- learned at level 22, 60s cooldown, instant, Magicbook
Increases the caster's Fire Attack by 20% and Water Attack by 20% for 10s.
Nontarget, Mobile- Specialty, skill level 5: +200 Accuracy
- Specialty, skill level 10: x1.5 [Robe of Flame] effect
- Specialty, skill level 15: x1.5 [Grace of Enhancement] effect
- Specialty, skill level 20: +10% additional Fire and Water Attack
- Hibernation
- learned at level 22, 180s cooldown, instant, Magicbook
Grants Hibernation to the caster for 5s. The caster becomes immune to damage and status effects while Hibernation is active.
Using [Remove Hibernation] while Hibernation is active immediately removes the effect, restores 20% Max HP, and moves the caster backward.
Cannot block certain powerful attacks and is unaffected by cooldown increase effects.- Specialty, skill level 5: +100% Incoming Heal
- Specialty, skill level 10: Restores 5% Max HP every 1s for the duration
- Specialty, skill level 15: +2s duration
- Specialty, skill level 20: Triggers when afflicted with Impact-type status
- Assault Bombardment
- learned at level 22, 120s cooldown, instant, 20m range, Magicbook
Selects a target within 20m and deals 886-886 damage to up to 4 enemies within 4m, with a 30% chance to inflict Frost for 3s.
100% chance to land Frost on NPC targets.
Increases Defense by up to 20% proportional to the number of targets hit.- Specialty, skill level 5: +20% Attack for 5s on hit
- Specialty, skill level 10: 500 MP damage on hit
- Specialty, skill level 15: +10m range
- Specialty, skill level 20: +20% Frost Chance
Data as of 2026-10-02. Damage and healing numbers depend on the character and are not listed.
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