Cleric
Every Cleric skill in AION 2 with its learn level, cost, cooldown, cast time, range, effect, traits and the specialties it can take.
Classes: Gladiator · Templar · Assassin · Ranger · Sorcerer · Spiritmaster · Cleric · Chanter · Brawler
Cleric active skills (16)
- Earth's Retribution
- learned at level 1, instant, 20m range, Mace
Deals 50-50 Earth damage to a target within 20m and restores 110 MP.
Mobile- Specialty, skill level 8: +20% MP restored
- Specialty, skill level 8: +20% [Discharge] Chain Skill trigger chance
- Specialty, skill level 8: +50% Multi-Hit on hit
- Specialty, skill level 12: -7s [Bolt] cooldown on landing [Discharge]
- Specialty, skill level 16: Ignores Block and Evasion
- Judgment Thunder
- learned at level 1, 120 MP, instant, 20m range, Mace
Selects a target within 20m and deals 81-81 Wind damage to up to 4 enemies within 4m of the target.
2 Stagger Gauge Damage
Mobile- Specialty, skill level 8: -20% MP consumed
- Specialty, skill level 8: Deals up to 12% more damage when less targets are hit
- Specialty, skill level 8: -10% enemy Combat Speed for 5s on landing [Divine Punishment]
- Specialty, skill level 12: 10% chance to inflict Root for 2s on landing [Divine Punishment]
- Specialty, skill level 16: Activates [Divine Punishment] 1 extra time
- Debilitating Mark
- learned at level 1, 100 MP, 10s cooldown, instant, 20m range, Mace
Selects a target within 20m and deals 59-59 Wind damage to up to 4 enemies within 4m of the target. Reduces enemy PvE Damage Boost by 5%, PvP Damage Boost by 2.5%, and deals 1 Damage over Time every 1s for 10s.
10 Stagger Gauge Damage
Mobile- Specialty, skill level 8: Removes MP Consumed and restores 150 MP
- Specialty, skill level 8: -15% target Defense for duration of Damage over Time
- Specialty, skill level 8: Has a 20% chance to inflict Stun on the target for 3s
- Specialty, skill level 12: +10% PvE Damage Boost reduction and +5% PvP Damage Boost reduction
- Specialty, skill level 16: Ignores Block and Evasion and reduces Damage over Time interval by 50%
- Divine Aura
- learned at level 3, 30s cooldown, instant, 20m range, Mace
Summons a Divine Aura near the caster that lasts for 5s. The Aura is stationary and periodically deals 394 Earth damage to a selected target within 20m.- Specialty, skill level 8: -40% Move Speed for 3s to up to 4 enemies within 4m of the Aura
- Specialty, skill level 8: Changes to AoE Skill
- Specialty, skill level 8: +50% [Divine Aura] attacking speed
- Specialty, skill level 12: +3s [Divine Aura] duration
- Specialty, skill level 16: -10s cooldown
- Chain of Torment
- learned at level 4, 150 MP, 20s cooldown, instant, 20m range, Mace
Selects a target within 20m and deals 138-138 Earth damage to up to 4 enemies within 4m of the target. Reduces enemy PvE Damage Tolerance by 5%, PvP Damage Tolerance by 2.5%, and deals 1 Damage over Time every 1s for 10s.
10 Stagger Gauge Damage
Mobile- Specialty, skill level 8: Slows target for 5s
- Specialty, skill level 8: +3s Damage over Time
- Specialty, skill level 8: Has a 20% chance to inflict Knockdown on the target for 3s
- Specialty, skill level 12: +10% PvE Damage Tolerance reduction and +5% PvP Damage Tolerance reduction
- Specialty, skill level 16: Ignores Block and Evasion and reduces Damage over Time interval by 50%
- Lightning Strike Scattershot
- learned at level 5, instant, 20m range, Mace
Deals 588-588 damage to a target afflicted with Stagger within 20m.- Specialty, skill level 8: Absorbs 5% HP
- Specialty, skill level 8: Restores 120 MP
- Specialty, skill level 8: Changes to mobile skill
- Specialty, skill level 12: Multi-Hit on hit
- Specialty, skill level 16: -1s all skill cooldowns on hit
- Light of Regeneration
- learned at level 7, 30s cooldown, instant, Mace
Restores HP every 2s for 30s to the caster and party members within 40m.
Nontarget, Mobile- Specialty, skill level 8: +5% Defense while healing
- Specialty, skill level 8: +20% amount healed when HP is 50% or less
- Specialty, skill level 8: +5% Incoming Heal during healing
- Specialty, skill level 12: +5% Move Speed during healing
- Specialty, skill level 16: +5% PvE Damage Tolerance and +2.5% PvP Damage Tolerance during healing
- Condemnation
- learned at level 8, 3s cooldown, instant, 20m range, Mace
Selects a target within 20m afflicted with Chain of Torment and deals 325-325 Earth damage to up to 4 enemies within 4m of the target.
7 Stagger Gauge Damage
Mobile- Specialty, skill level 8: Restores 100 MP on hit
- Specialty, skill level 8: Up to +12% damage when less targets hit
- Specialty, skill level 8: 20% chance to inflict Root for 3s
- Specialty, skill level 12: Resets cooldown on landing a Critical Hit with [Condemnation]
- Specialty, skill level 16: Multi-Hit on hit
- Healing Light
- learned at level 10, 50 MP, 6s cooldown, instant, Mace
Restores 192-211 HP to the caster and the party member with the lowest HP within 40m.
Nontarget, Mobile- Specialty, skill level 8: +2 consecutive uses
- Specialty, skill level 8: +20% amount healed when HP is 50% or less
- Specialty, skill level 8: 50% chance to remove 1 debuff
- Specialty, skill level 12: +2% HP restored
- Specialty, skill level 16: -2s cooldown
- Radiant Recovery
- learned at level 12, 12s cooldown, instant, Mace
Restores 379-417 HP and removes 1 debuff for the caster and party members within 40m.
Nontarget, Mobile, Cleansing- Specialty, skill level 8: Removes up to 2 debuffs
- Specialty, skill level 8: +1 consecutive use
- Specialty, skill level 8: -3s cooldown
- Specialty, skill level 12: +10% Incoming Heal for 10s
- Specialty, skill level 16: +5% HP restored
- Bolt
- learned at level 14, 300 MP, 45s cooldown, instant, 20m range, Mace
Selects a target within 20m and deals 987-2963 Wind damage to up to 4 enemies within 4m of the target.
Max 3 Charge Levels
20-35 Stagger Gauge Damage
Charge Skill, Mobile- Specialty, skill level 8: 30% chance to inflict Stun for 3s when fully charged
- Specialty, skill level 8: +300 Skill Accuracy
- Specialty, skill level 8: +30% Skill Speed
- Specialty, skill level 12: Up to +20% damage when less targets hit
- Specialty, skill level 16: Critical Hit on hit
- Defiance
- learned at level 16, 60s cooldown, instant, Mace
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s.
Tenacity: Grants Status Effect Immunity
Unaffected by cooldown reduction effects.
Nontarget- Specialty, skill level 8: Adds [Blessing of Regeneration] Chain Skill
- Specialty, skill level 8: Restores 1000 Stamina on using [Defiance]
- Specialty, skill level 8: Restores 10% HP on using [Defiance]
- Specialty, skill level 12: +2s Tenacity duration
- Specialty, skill level 16: +50% PvE Damage Tolerance and +25% PvP Damage Tolerance for Tenacity duration
- Thunder and Lightning
- instant, 20m range, Mace
Deals 52-52 Wind damage to a target within 20m and restores 110 MP.
Mobile
- Discharge
- instant, 20m range, Mace
Deals 131-131 Wind damage to a target within 20m and restores 150 MP.
Mobile
- Divine Punishment
- 120 MP, instant, 20m range, Mace
Selects a target within 20m and deals 85-85 Wind damage to up to 4 enemies within 4m of the target.
2 Stagger Gauge Damage
Mobile
- Blessing of Regeneration
- 120s cooldown, instant, Mace
Restores the caster's HP by 893-982 and MP by 40%.
Nontarget, Mobile
Cleric passive skills (10)
- Warm Benediction
- learned at level 1, Mace
Increases the caster's Max HP by 6% and Max MP by 7.
- Empyrean Lords' Benediction
- learned at level 6, Mace
Increases the caster's Block by 200 and restores 53-64 HP on Block.
Cooldown: 3s
- Empyrean Lord's Grace
- learned at level 9, Mace
Increases the caster's Critical Hit by 100, Double Chance by 0.2% and deals 71-71 extra damage on landing an attack on a target.
Cooldown: 1s
- Healing Enhancement
- learned at level 11, Mace
Increases the caster's Heal Boost by 22.4% of Attack.
- Immortal Veil
- learned at level 13, Mace
Increases the caster's Defense by 2% and Critical Hit Resist by 100.
- Heal Block
- learned at level 15, Mace
Has a 7% chance to reduce the target's Incoming Heal by 32% for 5s on landing an attack.
Cooldown: 5s
- Prayer of Concentration
- learned at level 17, Mace
Forms a Protective Shield which blocks 424 damage and increases the caster's Heal Boost by 20% for 30s when HP is 50% or less.
Cooldown: 60s
- Earth's Grace
- learned at level 21, Mace
Increases the caster's Critical Damage Boost by 10.5% and Accuracy by 100.
- Survival Willpower
- learned at level 23, Mace
Increases the caster's Status Effect Resist by 17%. Increases PvE Damage Tolerance by 12% and PvP Damage Tolerance by 6% for 5s when afflicted with Stun, Knockdown, Airborne, Frost, or Fear. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks).
Damage Tolerance Increase Cooldown: 60s
Status Effect Resist Increase Cooldown: 1s
- Radiant Benediction
- learned at level 25, Mace
Restores 384-461 HP to the caster and party members within 40m on landing an attack.
Cooldown: 5s
Cleric specialty skills (13)
- Benevolence
- learned at level 22, 90s cooldown, instant, Mace
Grants Benevolence to the caster for 20s. Restores 90-100 HP every 2s to the caster and party members within 40m for the duration.
Nontarget, Mobile- Specialty, skill level 5: +10s duration
- Specialty, skill level 10: Restores 200 Stamina every 5s for the duration
- Specialty, skill level 15: Restores 2% HP every 5s for the duration
- Specialty, skill level 20: Cleansing effect every 5s for the duration
- Root
- learned at level 22, 200 MP, 60s cooldown, instant, 20m range, Mace
Selects a target within 20m and deals 939-939 Earth damage to up to 4 enemies within 4m of the target. Has a 75% chance to inflict Root for 10s.
100% chance to inflict Root on NPC targets.
15 Stagger Gauge Damage- Specialty, skill level 5: Changes to mobile skill
- Specialty, skill level 10: +2s Root duration
- Specialty, skill level 15: +25% Root chance
- Specialty, skill level 20: x2 Damage over Time on Root targets
- Salvation
- learned at level 22, 150s cooldown, instant, Mace
The caster is immune to damage and status effects for 3s.
Cannot block certain powerful attacks. Unaffected by cooldown increase effects.
Tenaciousness, Salvation, Barrier Spell effects, and Unstoppable effect cannot be applied for 30s if Invincibility stacking is blocked.
Nontarget, Mobile- Specialty, skill level 5: +100% Incoming Heal
- Specialty, skill level 10: Restores 20% of Max HP at the end of [Salvation]
- Specialty, skill level 15: Grants base effect of [Salvation] to the party member with the lowest HP
- Specialty, skill level 20: Triggers [Salvation] when afflicted with Impact-type status
- Power Burst
- learned at level 22, 200 MP, 60s cooldown, instant, 20m range, Mace
Deals 1154-1154 Earth damage to a target within 20m.
50 Stagger Gauge Damage- Specialty, skill level 5: +20% Skill Speed
- Specialty, skill level 10: Critical Hit on hit
- Specialty, skill level 15: 75% chance to inflict Knock Back
- Specialty, skill level 20: 75% chance to inflict Stun for 3s
- Absolution
- learned at level 22, 90s cooldown, instant, Mace
Removes up to 2 debuffs and restores 1602-1762 HP to the caster and party members within 40m.
Nontarget, Mobile, Cleansing- Specialty, skill level 5: -30s cooldown
- Specialty, skill level 10: Removes all debuffs
- Specialty, skill level 15: +5% HP restored
- Specialty, skill level 20: Restores 1.5% HP every 2s for 10s
- Voice of Doom
- learned at level 22, 200 MP, 60s cooldown, instant, 20m range, Mace
Selects a target within 20m and deals 1100-1100 Earth damage to up to 4 enemies within 4m of the target. Deals 1 damage every 1s and reduces enemy Incoming Heal and HP Potion Recovery by 60% for 20s.- Specialty, skill level 5: Up to +20% damage when more targets hit
- Specialty, skill level 10: Removes Protective Shields on hit
- Specialty, skill level 15: -200 Critical Hit Resist for duration
- Specialty, skill level 20: -50% Damage over Time intervals
- Summon Resurrection
- learned at level 22, 120s cooldown, instant, Mace
Resurrects a fallen party member within 40m of the caster.
Nontarget, Mobile- Specialty, skill level 5: -1s casting time
- Specialty, skill level 10: Invincible for 3s after resurrection
- Specialty, skill level 15: Restores 20% of Max HP
- Specialty, skill level 20: Invincible for 5s after resurrection
- Earth Punishment
- learned at level 22, 200 MP, 30s cooldown, instant, 20m range, Mace
Deals 1186-1186 Earth damage to a target within 20m and damage every 1s for 10s.
20 Stagger Gauge Damage
Nontarget, Mobile- Specialty, skill level 5: [Condemnation] lands as a Critical Hit on targets afflicted with [Earth Punishment]
- Specialty, skill level 10: +10% Double Chance to caster and +5% to party members from [Earth's Blessing]
- Specialty, skill level 15: +10% Attack and Defense to caster and +5% to party members from [Earth's Blessing]
- Specialty, skill level 20: +10s [Earth Punishment] and [Earth's Blessing] duration
- Light of Protection
- learned at level 22, 5s cooldown, instant, Mace
Increases PvE Damage Boost and PvE Damage Tolerance by 10.5% and PvP Damage Boost and PvP Damage Tolerance by 5.25% for the caster and nearby party members.
Does not stack with the Damage Boost effect from the Chanter skill [Undefeated Mantra] and only the highest skill level effect applies. If both skills are the same level, Undefeated Mantra will be applied.
Toggle Skill- Specialty, skill level 5: +10% Incoming Heal
- Specialty, skill level 10: +100 Accuracy
- Specialty, skill level 15: +10% Max HP
- Specialty, skill level 20: +10% Perfect Chance
- Yustiel's Power
- learned at level 22, 60s cooldown, instant, Mace
Increases PvE Damage Tolerance by 20% and PvP Damage Tolerance by 10% for 10s for the caster and party members within 40m.
Unaffected by cooldown increase effects.
Nontarget- Specialty, skill level 5: 10% Max HP Protective Shield
- Specialty, skill level 10: +100 Block, Evasion
- Specialty, skill level 15: +20% Status Effect Resist
- Specialty, skill level 20: +10% PvE Damage Tolerance increase and +5% PvP Damage Tolerance increase
- Prayer of Amplification
- learned at level 22, 60s cooldown, instant, Mace
Increases Attack by 20% for 10s.
Nontarget, Mobile- Specialty, skill level 5: +20% PvE Damage Boost and +10% PvP Damage Boost
- Specialty, skill level 10: x1.5 [Empyrean Lord's Grace] effect for the duration
- Specialty, skill level 15: x1.5 [Earth's Grace] effect for the duration
- Specialty, skill level 20: +15% additional Attack
- Noble Aura
- learned at level 22, 60s cooldown, instant, Mace
Summons a Noble Aura near the caster that lasts for 300s. The Aura follows the caster and attacks their target together.
Deals 472-472 damage to a target within 20m.
Aura Attack Cooldown: 2s
Nontarget, Mobile- Specialty, skill level 5: +200 Aura Critical Hit
- Specialty, skill level 10: +20 damage to targets afflicted with Debilitating Mark
- Specialty, skill level 15: +30% damage to targets with Incapacitated Immunity
- Specialty, skill level 20: -1s Aura attack cooldown
- Assault Mark
- learned at level 22, 120s cooldown, instant, 20m range, Mace
Selects a target within 20m and deals 891-891 damage to up to 4 enemies within 4m with a 30% chance to inflict Root.
100% chance to inflict Root on NPC targets.
Increases Defense by max 20% proportional to hit targets.- Specialty, skill level 5: +20% Attack for 5s on hit
- Specialty, skill level 10: 500 MP damage on hit
- Specialty, skill level 15: +10m range
- Specialty, skill level 20: +20% Root Chance
Data as of 2026-10-02. Damage and healing numbers depend on the character and are not listed.
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