Gladiator
Every Gladiator skill in AION 2 with its learn level, cost, cooldown, cast time, range, effect, traits and the specialties it can take.
Classes: Gladiator · Templar · Assassin · Ranger · Sorcerer · Spiritmaster · Cleric · Chanter · Brawler
Gladiator passive skills (11)
- Equip Gladiator Weapon
- learned at level 1, Greatsword
Allows equipping Gladiator weapons.
[Applicable weapons]
Greatsword, Longsword, Dagger, Mace, Bow
- Survival Stance
- learned at level 1, Greatsword
Increases the caster's HP by 200. Increases Max HP by an additional 7%, Natural HP Regen by 20, PvE Damage Tolerance by 5.5%, and PvP Damage Tolerance by 2.75%.
- Protection Armor
- learned at level 6, Greatsword
Increases the caster's Block by 200 and restores 53-64 HP on Block.
Cooldown: 1s
- Blood Absorption
- learned at level 9, Greatsword
The caster has a 50% chance to restore 20-24 HP and 1.6% Max HP on landing an attack.
Immediately restores 26% Max HP when HP drops to 50% or less.
Cooldown: 1s
Instant Healing Cooldown: 60s
- Identify Weakness
- learned at level 11, Greatsword
Increases the caster's Critical Hit by 100 and Perfect Chance by 0.5%.
- Attack Preparation
- learned at level 13, Greatsword
Increases the caster's PvE Damage Boost by 5.5%, PvP Damage Boost by 2.75%, Defense by 2%, and Accuracy by 100.
- Impact Hit
- learned at level 15, Greatsword
Increases the caster's Impact-type Chance by 11.2% and Double Chance by 0.3%.
- Destructive Impulse
- learned at level 17, Greatsword
Deals 146-146 extra damage to targets afflicted with Stagger or an Impact-type status.
- Experienced Counterstrike
- learned at level 21, Greatsword
Increases Front Attack Damage Boost by 0.4%. Increases PvE Damage Boost by 5.4%, PvP Damage Boost by 2.7% for 20s for the caster and party members on Block.
PvE Damage Boost and PvP Damage Boost does not stack with Templar's [Fury] effect.
- Survival Willpower
- learned at level 23, Greatsword
Increases the caster's Status Effect Resist by 17%. Increases PvE Damage Tolerance by 12% and PvP Damage Tolerance by 6% for 5s when afflicted with Stun, Knockdown, Airborne, Frost, or Fear. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks).
Damage Tolerance Increase Cooldown: 60s
Status Effect Resist Increase Cooldown: 1s
- Murderous Burst
- learned at level 25, Greatsword
Grants a stack of Menace for 3s when landing an attack. Removes Menace at 5 stacks and deals 539-539 damage to up to 4 enemies within 5m of the caster and increases the caster's Critical Damage Boost by 5.5% for 3s.
Gladiator active skills (31)
- Rending Blow
- learned at level 1, 120 MP, instant, 4m range, Greatsword
Deals 140-140 damage to up to 4 enemies within 4m and increases Enmity.
2 Stagger Gauge Damage
Nontarget- Specialty, skill level 8: -20% MP consumed
- Specialty, skill level 8: +200 Block while using skill
- Specialty, skill level 8: Changes to mobile skill
- Specialty, skill level 12: Deals up to 12% more damage when less targets are hit
- Specialty, skill level 16: Restores 50 MP on landing a Critical Hit
- Keen Strike
- learned at level 1, instant, 4m range, Greatsword
Deals 51-51 damage to up to 4 enemies within 4m and increases Enmity. Restores 100 MP.
Nontarget, Mobile- Specialty, skill level 8: +20% MP restored
- Specialty, skill level 8: Absorbs 1% HP
- Specialty, skill level 8: +50% Multi-Hit on hit
- Specialty, skill level 12: -1s [Ruinous Blow] cooldown on hit
- Specialty, skill level 16: Adds [Reckless Strike] Chain Skill
- Leaping Slam
- learned at level 1, 15s cooldown, instant, 20m range, Greatsword
Leaps to a target within 20m and deals 140-140 damage.
10 Stagger Gauge Damage- Specialty, skill level 8: Prepare for Battle effect on the caster for 3s
- Specialty, skill level 8: 50% chance to trigger [Ankle Slice] on hit
- Specialty, skill level 8: Resets cooldown on defeating an enemy
- Specialty, skill level 12: +20% PvE Damage Tolerance and +10 PvP Damage Tolerance for 3s
- Specialty, skill level 16: Changes to AoE skill and pulls in enemies
- Mocking Blade
- learned at level 3, 200 MP, 20s cooldown, instant, 4m range, Greatsword
Deals 621-621 damage to a target within 4m and inflicts Knockdown for 3s. Changes skill motion when attacking targets with Incapacitated Immunity.
15 Stagger Gauge Damage- Specialty, skill level 8: Absorbs 4% HP, absorbs 15% HP of target with Incapacitated Immunity
- Specialty, skill level 8: Changes to AoE damage on down strike
- Specialty, skill level 8: Adds 2 additional strikes
- Specialty, skill level 12: +1s Knockdown duration
- Specialty, skill level 16: Ignores Block and Evasion and lands as Multi-Hit
- Overhead Slam
- learned at level 4, 5s cooldown, instant, 4m range, Greatsword
Deals 348-348 damage to a target afflicted with Knockdown within 4m and increases Enmity.
Has a 7% chance to trigger when attacking a target with Incapacitated Immunity.
5 Stagger Gauge Damage
Mobile- Specialty, skill level 8: Absorbs 0.7% HP
- Specialty, skill level 8: Changes to AoE Skill
- Specialty, skill level 8: Adds [Upward Strike] Chain Skill
- Specialty, skill level 12: Critical Hit on hit
- Specialty, skill level 16: Remove cooldown
- Sword Aura Rampage
- learned at level 5, instant, 4m range, Greatsword
Deals 496-496 damage to a target afflicted with Stagger within 4m.- Specialty, skill level 8: Absorbs 5% HP
- Specialty, skill level 8: Restores 120 MP
- Specialty, skill level 8: Changes to mobile skill
- Specialty, skill level 12: Multi-Hit on hit
- Specialty, skill level 16: -1s all skill cooldowns on hit
- Ankle Slice
- learned at level 7, 10s cooldown, instant, 4m range, Greatsword
Selects a target within 4m and deals 588-588 damage to up to 4 enemies within 4m with a 50% chance to inflict Root for 3s on Block.
100% chance to inflict Root on NPC targets.
10 Stagger Gauge Damage- Specialty, skill level 8: 30% chance to inflict Knockdown for 3s on landing [Ankle Slice]
- Specialty, skill level 8: Adds [Ankle Smash] Chain Skill
- Specialty, skill level 8: +16m [Ankle Slice] range
- Specialty, skill level 12: Ignores Block and Evasion and lands as Multi-Hit
- Specialty, skill level 16: 25% chance to reset [Ankle Slice] cooldown on Block
- Crushing Wave
- learned at level 8, 250 MP, 20s cooldown, instant, 4m range, Greatsword
Deals 412-412 damage to up to 4 enemies within 5m of the caster.
5 Stagger Gauge Damage
Nontarget- Specialty, skill level 8: Absorbs 2% HP
- Specialty, skill level 8: Restores 50 MP on landing a Critical Hit
- Specialty, skill level 8: Up to +20% damage when more targets hit
- Specialty, skill level 12: Resets cooldown on landing a Critical Hit
- Specialty, skill level 16: 50% chance to pull
- Rush Strike
- learned at level 10, 20s cooldown, instant, 10m range, Greatsword
Moves to a target within 10m and deals 660-660 damage with a 30% chance to inflict Knockdown for 3s after using [Dodge] or while flying.
100% chance to inflict Knockdown on NPC targets.
10 Stagger Gauge Damage- Specialty, skill level 8: Restores 300 Stamina on hit
- Specialty, skill level 8: +10m range
- Specialty, skill level 8: Changes to Charge Skill and deals AoE damage
- Specialty, skill level 12: -10s cooldown
- Specialty, skill level 16: +25% Knockdown Chance
- Aerial Snare
- learned at level 12, 150 MP, 45s cooldown, instant, 4m range, Greatsword
Deals 479-479 damage to a target afflicted with Knockdown within 4m with a 50% chance to inflict Airborne for 3s.
100% chance to inflict Airborne on NPC targets.
Has a 5% chance to trigger on attacking a target with Incapacitated Immunity.
20 Stagger Gauge Damage- Specialty, skill level 8: Multi-Hit on hit
- Specialty, skill level 8: +25% [Aerial Snare] Airborne Chance
- Specialty, skill level 8: +100% damage to targets with Incapacitated Immunity
- Specialty, skill level 12: Adds [Forced Fall] Chain Skill
- Specialty, skill level 16: -50% [Aerial Snare] cooldown
- Ruinous Blow
- learned at level 14, 250 MP, 45s cooldown, instant, 7.5m range, Greatsword
Rushes to a target within 7.5m to deal 2387-2387 damage to up to 4 enemies nearby and grants Prepare for Battle for 20s.
Prepare for Battle: Increases PvE Damage Boost by %, PvP Damage Boost by %, Critical Hit by, and Status Effect Chance by %
25 Stagger Gauge Damage- Specialty, skill level 8: +20% Skill Speed
- Specialty, skill level 8: +12.5m Range
- Specialty, skill level 8: +30% Skill Critical Hit
- Specialty, skill level 12: Extra damage on hit
- Specialty, skill level 16: Ignores Block and Evasion and lands as Multi-Hit
- Defiance
- learned at level 16, 60s cooldown, instant, Greatsword
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s.
Tenacity: Grants Status Effect Immunity
Unaffected by cooldown reduction effects.
Nontarget- Specialty, skill level 8: Adds [Wrath Burst] Chain Skill
- Specialty, skill level 8: Restores 1000 Stamina on using [Defiance]
- Specialty, skill level 8: Restores 20% HP on using [Defiance]
- Specialty, skill level 12: +2s Tenacity duration
- Specialty, skill level 16: +50% PvE Damage Tolerance and +25% PvP Damage Tolerance for Tenacity duration
- Rupture Strike
- instant, 4m range, Greatsword
Deals 55-55 damage to up to 4 enemies within 4m and increases Enmity. Restores 100 MP.
Nontarget, Mobile
- Wrathful Strike
- instant, 4m range, Greatsword
Deals 63-63 damage to up to 4 enemies within 4m and increases Enmity. Restores 120 MP.
Nontarget, Mobile
- Frenzied Wave
- 250 MP, 1s cooldown, instant, 4m range, Greatsword
Deals 490-490 damage to up to 4 enemies within 5m of the caster.
5 Stagger Gauge Damage
Nontarget
- Blade Dance
- 1s cooldown, instant, 20m range, Greatsword
Deals 1306-1306 damage to a target within 20m.
5 Stagger Gauge Damage
Mobile
- Blood Absorption
- 40s cooldown, instant, Greatsword
Grants a Lifesteal effect on the caster for 12s.
HP Regen@{se_dmg:1112000711:SkillUIHPHealMax}
- Intimidating Roar
- 45s cooldown, instant, Greatsword
Intimidates nearby targets, reducing their Damage Boost by % for and generating Enmity.
- Reckless Strike
- instant, 4m range, Greatsword
Deals 202-202 damage to up to 4 enemies within 4m and increases Enmity. Restores 150 MP.
Nontarget, Mobile
- Ankle Smash
- instant, 4m range, Greatsword
Deals 383-383 damage to a target within 4m.
- Rush
- 200 MP, 120s cooldown, instant, Greatsword
To prepare for fast combat, increases the caster's Combat Speed by % for.
- Survival Stance
- 60s cooldown, instant, Greatsword
Increases HP by for.
- Doom Advent
- 500 MP, 300s cooldown, instant, 10m range, Greatsword
Deals damage to up to 6 enemies within 10m and inflicts Knockdown.
- Wrath Burst
- 120s cooldown, instant, 4m range, Greatsword
Deals 577-577 damage to a target within 4m and inflicts Knockdown for 3s.
Nontarget
- Madness Blow
- instant, 4m range, Greatsword
Deals damage twice to a target afflicted with Stagger.
Damage@{se_dmg:4045011:SkillUIMinDmgSum}-{se_dmg:4045011:SkillUIMaxDmgSum}
- Wrathful Strike
- 200 MP, 30s cooldown, instant, 4m range, Greatsword
Strikes down the target 4 times, each dealing damage. Increases Physical Skill Damage Boost by % and Combat Speed by % for.
Damage@{se_dmg:4035011:SkillUIMinDmgSum}-{se_dmg:4035011:SkillUIMaxDmgSum}
- Forced Fall
- 150 MP, 0.5s cooldown, instant, 4m range, Greatsword
Strikes down on a target afflicted with Airborne, dealing 574-574 damage and inflicting Knockdown for 3s.
- Smashing Blow
- 120 MP, instant, 4m range, Greatsword
Deals 152-152 damage to up to 4 enemies within 4m and increases Enmity.
2 Stagger Gauge Damage
Nontarget
- Upward Strike
- 0.5s cooldown, instant, 4m range, Greatsword
Deals 182-182 damage to a target within 4m and increases Enmity.
5 Stagger Gauge Damage
Mobile
- Destructive Rush
- 100 MP, 0.5s cooldown, instant, 4m range, Greatsword
Rushes forward 10m to deal 1071-1071 damage to up to 4 enemies on the path with a 60% chance to inflict Root for 3s.
100% chance to inflict Root on NPC targets.
- Unsheathing Rush
- 100 MP, 0.5s cooldown, instant, 4m range, Greatsword
Rushes forward 10m to deal 1169-1169 damage to up to 4 enemies on the path with a 60% chance to inflict Root for 3s.
100% chance to inflict Root on NPC targets.
Gladiator specialty skills (13)
- Blade Toss
- learned at level 22, 20s cooldown, instant, 20m range, Greatsword
Deals 534-534 damage to a target within 20m and reduces Defense by 30% and Incoming Heal by 50% for 10s.
5 Stagger Gauge Damage
Mobile- Specialty, skill level 5: +20% [Blade Toss] Incoming Heal reduction
- Specialty, skill level 10: [Blade Toss] inflicts Slow for 5s
- Specialty, skill level 15: [Blade Toss] breaks Protective Shields
- Specialty, skill level 20: [Blade Dance] has 30% chance to inflict Knockdown for 3s
- Focused Block
- learned at level 22, 20s cooldown, instant, Greatsword
Temporarily increases Block Damage Reduction by 100% and guarantees Parry. Restores 110 MP and Stamina once on Parry.
Sustained Skill- Specialty, skill level 5: +1 consecutive use
- Specialty, skill level 10: Changes to mobile skill
- Specialty, skill level 15: +20% Move Speed for 3s on Parry
- Specialty, skill level 20: Restores 10% HP once on Parry
- Armor of Balance
- learned at level 22, 90s cooldown, instant, Greatsword
Increases Impact-type Resist by 50% for 10s.
Nontarget, Mobile- Specialty, skill level 5: +20% Ailment-type and Mental-type Resist
- Specialty, skill level 10: x1.5 [Blood Absorption] effect for the duration
- Specialty, skill level 15: x1.5 [Protection Armor] effect for the duration
- Specialty, skill level 20: +50% Impact-type Resist increase
- Wrath Wave
- learned at level 22, 200 MP, 60s cooldown, instant, 4m range, Greatsword
Deals 1068-1068 damage to up to 4 enemies within 5m of the caster and has a 50% chance to inflict Knockdown for 3s.
100% chance to inflict Knockdown on NPC targets.
50 Stagger Gauge Damage
Nontarget- Specialty, skill level 5: Up to +20% damage when more targets hit
- Specialty, skill level 10: Reduces Attack by 20% for 5s
- Specialty, skill level 15: Deals damage 1 additional time
- Specialty, skill level 20: +25% Knockdown Chance
- Zikel's Blessing
- learned at level 22, 120s cooldown, instant, Greatsword
Increases the caster's Attack by % and Accuracy by 100 for 10s.
Nontarget- Specialty, skill level 5: +50% Stagger Gauge Damage
- Specialty, skill level 10: +10% PvE Damage Boost and +5% PvP Damage Boost
- Specialty, skill level 15: +50% Multi-Hit chance
- Specialty, skill level 20: +20% Status Effect Chance
- Lifestealing Blade
- learned at level 22, 200 MP, 90s cooldown, instant, 4m range, Greatsword
Deals 1522-1522 damage to up to 4 enemies within 4m and absorbs 10% HP.
20 Stagger Gauge Damage- Specialty, skill level 5: Up to +20% damage when more targets hit
- Specialty, skill level 10: Predation effect on party members for 20s
- Specialty, skill level 15: -30s cooldown
- Specialty, skill level 20: +5% HP absorbed
- Tenaciousness
- learned at level 22, 150s cooldown, instant, Greatsword
The caster becomes immune to damage and status effects for 3s. Increases PvE Damage Tolerance by 50% and PvP Damage Tolerance by 25% for 3s when the effect ends.
Cannot block certain powerful attacks. Unaffected by cooldown increase effects.
Tenaciousness, Salvation, and Barrier Spell effects cannot be applied for 30s if Invincibility stacking is blocked.- Specialty, skill level 5: +100% Incoming Heal
- Specialty, skill level 10: Restores 20% Max HP when the effect ends
- Specialty, skill level 15: +20% Attack
- Specialty, skill level 20: Trigger [Tenaciousness] when afflicted with Impact-type status
- Rage Burst
- learned at level 22, 100 MP, 45s cooldown, instant, 4m range, Greatsword
Deals 6635-6635 damage to a target within 4m. Inflicts Wounded for 10s on hit, reducing the enemy's Attack by 10%, and increases the caster's PvE Damage Boost by 10% and PvP Damage Boost by 5% for 10s. Triggers [Overhead Slam] on the target for 10s on hit.
Wounded does not stack with the Shrink effect from the Templar skill [Taunt].
20 Stagger Gauge Damage- Specialty, skill level 5: -15s [Rage Burst] cooldown
- Specialty, skill level 10: +10% Attack reduction
- Specialty, skill level 15: Critical Hit on hit
- Specialty, skill level 20: +10% PvE Damage Boost increase and +5% PvP Damage Boost increase
- Lunge Stance
- learned at level 22, 60s cooldown, instant, Greatsword
Increases the caster's Combat Speed by 20% for 10s.
Nontarget, Mobile- Specialty, skill level 5: +5% Double Chance for the duration
- Specialty, skill level 10: Increases Move Speed by 20% for the duration
- Specialty, skill level 15: x1.5 [Identify Weakness] effect for the duration
- Specialty, skill level 20: 50% chance to reduce all skill cooldowns by 1s on Critical Hit for the duration
- Wave Armor
- learned at level 22, 200 MP, 60s cooldown, instant, Greatsword
Deals 207-207 Damage over Time to up to 4 enemies within 3m of the caster for 10s.
Nontarget, Mobile- Specialty, skill level 5: Absorbs 2% HP
- Specialty, skill level 10: x1.5 [Experienced Counterstrike] effect for the duration
- Specialty, skill level 15: x1.5 [Murderous Burst] effect for the duration
- Specialty, skill level 20: Reflects 10% of damage taken
- Forced Restraint
- learned at level 22, 100 MP, 60s cooldown, instant, 4m range, Greatsword
Deals 1059-1059 damage to a target within 4m with a 75% chance to inflict Seal for 5s.
100% chance to inflict Seal on NPC targets.
20 Stagger Gauge Damage- Specialty, skill level 5: 50% chance to inflict Root for 5s
- Specialty, skill level 10: -1,000 Stamina
- Specialty, skill level 15: +2s Seal duration
- Specialty, skill level 20: +25% Seal chance
- Fracturing Rush
- learned at level 22, 100 MP, 90s cooldown, instant, 4m range, Greatsword
Rushes forward 10m and deals 974-974 damage to up to 4 enemies on the path, with a 60% chance to inflict Root for 3s.
100% chance to inflict Root on NPC targets.
20 Stagger Gauge Damage- Specialty, skill level 5: +2 max targets hit
- Specialty, skill level 10: Adds [Destructive Rush] Chain Skill
- Specialty, skill level 15: +20% Root Chance
- Specialty, skill level 20: 50% chance to inflict Airborne for 3s
- Assault Strike
- learned at level 22, 120s cooldown, instant, 20m range, Greatsword
Selects a target within 20m and deals 998-998 damage up to 4 enemies within 4m of the target, with a 30% chance to inflict Knockdown for 3s.
100% chance to inflict Knockdown on NPC targets.
Increases Defense by up to 20% proportional to the number of targets hit.- Specialty, skill level 5: +20% Attack for 5s on hit
- Specialty, skill level 10: 500 MP damage on hit
- Specialty, skill level 15: +10m range
- Specialty, skill level 20: +20% Knockdown Chance
Data as of 2026-10-02. Damage and healing numbers depend on the character and are not listed.
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