Exploit Weakness: Increases caster's Critical Hit by 100. Has a 25% chance to increase Attack by 5.5% for 10s, and a 7% chance to summon up to 5 clones on landi
learned at level 6, Dagger
Increases caster's Critical Hit by 100. Has a 25% chance to increase Attack by 5.5% for 10s, and a 7% chance to summon up to 5 clones on landing a Critical Hit. Each clone deals 17-17 damage and inflicts Insignia that lasts for 10s (up to 5 Insignia stacks).
Clone cooldown: 1s
Attack increase cooldown: 1s
Lv 1: 17 · Lv 2: 23 · Lv 3: 31 · Lv 4: 41 · Lv 5: 53 · Lv 6: 63 · Lv 7: 73 · Lv 8: 83 · Lv 9: 94 · Lv 10: 106 · Lv 11: 111 · Lv 12: 119 · Lv 13: 126 · Lv 14: 133 · Lv 15: 141 · Lv 16: 146 · Lv 17: 154 · Lv 18: 161 · Lv 19: 166 · Lv 20: 172 · Lv 21: 177 · Lv 22: 182 · Lv 23: 188 · Lv 24: 193 · Lv 25: 199 · Lv 26: 204 · Lv 27: 209 · Lv 28: 215 · Lv 29: 220 · Lv 30: 225 · Lv 31: 231 · Lv 32: 236 · Lv 33: 241 · Lv 34: 247 · Lv 35: 252 · Lv 36: 258 · Lv 37: 263 · Lv 38: 268 · Lv 39: 274 · Lv 40: 279
Attack ratio 13.75% per hit, added from the character's Attack in the game.
Every Assassin skill · Specialty planner
Shugo.GG home · Database · Items · Timers