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September 2, 2026 - New Rift of Space-Time Occupation Battle, Watcher Kaira Guaranteed Spawns, Templar & Chanter PVE Damage Pass & Gladiator Passive Fixes

The new Rift of Space-Time Occupation Battle launches in Verteron and Altgard: a Mon/Thu/Sat faction PVP event with 60-200 players per side fighting over 3 of 5 garrisons. Watcher Kaira now spawns 100% every 4 hours, Abyss boss/Core stats and PVP contribution rise again, Templar PVE damage is redistributed, Chanter Spinning Strike becomes a 20m ranged AoE, Gladiator passive bugs are fixed, and item stack caps are raised.

🚩 September 2, 2026 - Update Notes

Greetings, Daevas! Here are the patch notes for the September 2nd update.

AION2 - Chapter 1. The Land of Sand and Frost

🏰 Rift of Space-Time Occupation Battle

Event Overview

Requirements & How to Join

Garrison Groups & Victory Conditions

Defending TerritoryGroupGarrisons
Verteron (Elyos defend)AUgaros Raider Camp, Miros' Outpost, Poacher Base, Kohta Watch Post, Deserter Encampment
BMantash Patrol Base, Sehna Watch Post, Sabga Drakan Camp, Maktasha Watch Post, Romlon's Hideout
CGargos Bandit Camp, Canyon Thief Den, Forest Shade Execution Ground, Renegade's Hideout, Highland Hill Base
Altgard (Asmodians defend)AGrave Robber Den, Corrupted Forest Keeper Ruins, Blade Gang Temporary Outpost, Sanctum Outskirts Watchtower, Lumberjack Shelter Ruins
BRubek Bandit Occupied Site, Forest Raider Camp, Legion Base Ruins, Flak Legion Outpost, Latrima Watch Post
CBarata Extermination Squad Outpost, Andsha Forward Base, Amurata Watch Base, Detlef Bandit Camp, Granach's Hideout

🌌 Abyss

⚔️ Class Changes

TemplarTemplar

The efficiency loss in skill chains that use Ferocious Strike is addressed, and skill damage is redistributed to widen the range of skill choices.

SkillChange
Ferocious StrikeFerocious Strike, Decisive Strike, Desperate Strike, Menacing BlowPVE damage increased 30%. Spec 4: the PunishmentPunishment cooldown reduction changed from 1s to 2s
JudgmentJudgmentPVE damage increased 15%
PunishmentPunishmentPVE damage increased 20%
PummelPummelPVE damage reduced 10%
Retribution StrikePVE damage reduced 20%

ChanterChanter

Spinning Strike is converted into a ranged attack skill for more flexibility in dungeon combat, and skill damage is adjusted to shore up real-combat DPS.

SkillChange
Spinning StrikeSpinning StrikeChanged to a 20m ranged AoE skill. PVE damage increased 50%. Cooldown changed from 15s to 30s. Willpower cost changed from 100 to 250. Groggy gauge damage changed from 10 to 15
Incandescent BlowIncandescent Blow, Rupture BlowPVE damage increased 50%
Impactful CrushImpactful CrushCooldown changed from 10s to 15s

GladiatorGladiator

Fixed passive effects not applying while a Stigma effect below a certain level is active.

SkillChange
Protection ArmorProtection ArmorFixed the passive effect not working properly while an Armor of BalanceArmor of Balance buff below level 15 is active
Experienced CounterstrikeExperienced CounterstrikeFixed the passive effect not working properly while a Wave ArmorWave Armor buff below level 10 is active
Murderous BurstMurderous BurstFixed the passive effect not working properly while a Wave ArmorWave Armor buff below level 15 is active

🔮 Next Week's Class Changes

TemplarTemplar

  • Shield SmiteShield Smite becomes a movable skill by default, and its animation is improved

AssassinAssassin

  • A bonus damage effect is added during Illusive CloneIllusive Clone, and its hit feel is improved

SpiritmasterSpiritmaster

  • The DPS that dropped after the Elemental FusionElemental Fusion bug fix is improved further

ClericCleric

  • Comparatively low damage is adjusted to improve PVE DPS

🎮 Improvements

🛠️ Bug Fixes

♻️ Recovery & Restoration

Thank you.